Unplayed maps
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/18/2022 - Last Updated: 04/13/2022 - pipeliner
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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EroSennin
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:19:50
11000
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    Units in vision only
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 49250 / 81000 ]
AliMahmud
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
47500
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
ArcherQm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:02:32
8000
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    Units in vision only
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
flashboy284
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:10:55
4100
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    Units in vision only
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Terrain Tactics [ 18050 / 36000 ] Prime Tactics [ 18050 / 63000 ]
HyrkanVIII
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:17:02
15000
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    Units in vision only
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Enhanced Vision [ 25850 / 54000 ] Counter Break [ 25850 / 90000 ]
Nelfi
Luck on attacks is +0 to +19%.
28:03:43
39000
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    Units in vision only
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Lucky Star [ 18300 / 32400 ] Lady Luck [ 18300 / 64800 ]
CptBrenner
Luck on attacks is +0 to +19%.
22:21:46
8100
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    Units in vision only
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POWER
Joly
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:11:20
4000
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    Units in vision only
  • 0
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Lightning Drive [ 1800 / 27000 ] Lightning Strike [ 1800 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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