Unplayed maps
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/20/2022 - Last Updated: 04/05/2022 - too test1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kanibalzzzz
Luck on attacks is +0 to +19%.
21:16:13
3900
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Schurlio
No day-to-day abilities.
14:03:24
35000
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    Units in vision only
  • 0
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SUPER
dimitri94
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:01:16
26300
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
Magewood
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:02:36
36700
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    Units in vision only
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Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:01:10
800
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    Units in vision only
  • 0
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Lightning Drive [ 39150 / 43200 ] Lightning Strike [ 39150 / 129600 ]
Ghancc
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:11:14
21000
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    Units in vision only
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Sedo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:20:51
36600
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    Units in vision only
  • 0
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Max Force [ 18450 / 37800 ] Max Blast [ 18450 / 75600 ]
Roldski32
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
78300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 94600 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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