Big boat bash
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/22/2022 - Last Updated: 03/11/2022 - .My enemy's enemy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
capnsilver capnsilver
Units gain +30% attack, but lose -20% defense.
14:13:01
0
Knuckleduster [ 1400 / 27000 ] Haymaker [ 1400 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
ringtail99 ringtail99
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:07:04
12000
Terrain Tactics [ 5850 / 36000 ] Prime Tactics [ 5850 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Deathraven13 Deathraven13
No day-to-day abilities.
14:14:54
300
Sideslip [ 7800 / 18000 ] Sidewinder [ 7800 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
trix1117 trix1117
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
30400
Terrain Tactics [ 4300 / 36000 ] Prime Tactics [ 4300 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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