Battle royale!
Day 50 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/23/2022 - Last Updated: 07/27/2022 - Coastal FFA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
JimmyMarine JimmyMarine
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
1166300
Morale Boost [ 93600 / 93600 ] Samurai Spirit [ 163800 / 163800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Kanuya Kanuya
Units cost +20% more to build, but gain +30% attack and defense.
29:07:26
24440
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Spiritoffire Spiritoffire
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:17:05
221000
SUPER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Joe_Cool13 Joe_Cool13
Units cost +20% more to build, but gain +30% attack and defense.
28:13:57
89980
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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3048481781 3048481781
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:15:47
43000
Tsunami [ 0 / 43200 ] Typhoon [ 0 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Starduster Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
41:18:42
3084400
Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 243000 / 243000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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CaptainStringbean CaptainStringbean
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
29:19:43
319900
SUPER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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AdvanceAI AdvanceAI
Units cost +20% more to build, but gain +30% attack and defense.
12:11:47
45640
Morale Boost [ 31440 / 57600 ] Samurai Spirit [ 31440 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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3Taylor 3Taylor
Units gain +10% attack.
17:09:30
79800
Black Wave [ 54000 / 54000 ] Black Storm [ 94850 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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MisterAmalgam MisterAmalgam
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:10:03
556800
Tsunami [ 50400 / 50400 ] Typhoon [ 59900 / 88200 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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mechshaq mechshaq
Units cost +20% more to build, but gain +30% attack and defense.
27:07:09
116680
Morale Boost [ 84820 / 108000 ] Samurai Spirit [ 84820 / 189000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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