Immigration
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/24/2022 - Last Updated: 07/01/2022 - ! 16 Player Immigration Race
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ranu Ranu
Units gain +10% attack and +10% defense.
10:23:30
5000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Buuu Buuu
No day-to-day abilities.
21:11:12
53700
Hyper Repair [ 53450 / 59400 ] Hyper Upgrade [ 53450 / 118800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Kanuya Kanuya
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
36:00:10
1200
Terrain Tactics [ 49700 / 50400 ] Prime Tactics [ 49700 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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TXAggie TXAggie
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27:13:37
9800
Terrain Tactics [ 35050 / 43200 ] Prime Tactics [ 35050 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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maomao10694 maomao10694
Units gain +10% attack and +10% defense.
18:23:00
6800
None [ 12850 / 90000 ] Ex Machina [ 12850 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Gurthak Gurthak
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
62100
Blizzard [ 2750 / 59400 ] Winter Fury [ 2750 / 138600 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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BlueReaver27 BlueReaver27
Units gain +10% attack.
21:18:15
900
Black Wave [ 54000 / 54000 ] Black Storm [ 87300 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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wilsonnteh wilsonnteh
Units gain +10% attack and +10% defense.
13:09:39
9000
None [ 2300 / 90000 ] Ex Machina [ 2300 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Firefly82 Firefly82
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:15:28
8000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Jvillasenor156 Jvillasenor156
Units repair +1 additional HP (note: liable for costs).
19:15:49
18000
SUPER
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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You like jazz? You like jazz?
Units gain +10% attack.
10:09:01
5000
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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nikenoah88 nikenoah88
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:05:01
3000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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3Taylor 3Taylor
Units gain +10% attack.
26:05:57
27400
Black Wave [ 54000 / 54000 ] Black Storm [ 97200 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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ChroloWA ChroloWA
Units gain +10% attack.
13:00:17
8000
Black Wave [ 2500 / 45000 ] Black Storm [ 2500 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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schil227 schil227
Unaffected by snow, but rain affects him the same as snow would for others.
32:20:13
48200
Blizzard [ 7600 / 70200 ] Winter Fury [ 7600 / 163800 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Vendedor_de_Pérdidas2 Vendedor_de_Pérdidas2
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:01:34
7900
Double Time [ 17200 / 43200 ] Victory March [ 17200 / 115200 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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