Fun Game
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/01/2022 - Last Updated: 04/18/2022 - Don't ****ing Move!
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Klys0612
Units gain +30% attack, but lose -20% defense.
22:10:52
6259800
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
TdtDevi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:18:55
1634400
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Double Time [ 37050 / 43200 ] Victory March [ 37050 / 115200 ]
Schurlio
Units cost +20% more to build, but gain +30% attack and defense.
14:10:28
7560
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
PixelWinter
Units cost +20% more to build, but gain +30% attack and defense.
10:17:55
6080
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 52300 / 75600 ]
milcy
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:21:17
12000
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Urban Blight [ 31450 / 37800 ] High Society [ 31450 / 75600 ]
Notyuumi
Units repair +1 additional HP (note: liable for costs).
07:15:02
3700
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Lucky Lass [ 32400 / 32400 ] Covering Fire [ 44100 / 64800 ]
spot217
Units cost is reduced to 90% (10% cheaper).
19:18:37
7930
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Barter [ 37800 / 37800 ] Merchant Union [ 43800 / 63000 ]
melly
Units gain +10% attack.
00:00:00
12600
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Black Wave [ 9300 / 81000 ] Black Storm [ 9300 / 145800 ]
Army of People
Units cost +20% more to build, but gain +30% attack and defense.
09:10:45
9080
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Morale Boost [ 9100 / 43200 ] Samurai Spirit [ 9100 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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