VSBPTs or HSBPTs
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/03/2022 - Last Updated: 07/14/2022 - ! Vinland v2.0
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
-Query-
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26:15:22
45300
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Max Force [ 10500 / 27000 ] Max Blast [ 10500 / 54000 ]
Lewis_Sparrow
Units (even air units) gain +10% attack power on plains.
14:20:57
38500
  • 0
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Beat Down [ 1500 / 27000 ] Block Rock [ 1500 / 54000 ]
Merup
No day-to-day abilities.
18:09:57
24500
  • 0
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Sideslip [ 3000 / 18000 ] Sidewinder [ 3000 / 45000 ]
BTW_Communist
No day-to-day abilities.
05:00:00
18000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Jeff_01
No day-to-day abilities.
32:02:44
82500
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Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
BlackNite
Units repair +1 additional HP (note: liable for costs).
28:11:09
48200
  • 0
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    0/?
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Lucky Lass [ 2250 / 32400 ] Covering Fire [ 2250 / 64800 ]
Andrewskey
Units repair +1 additional HP (note: liable for costs).
13:22:00
39500
  • 0
  • 0
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Tuddice
Luck on attacks is -9% to +24%.
00:00:00
131600
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Brute Force [ 70200 / 75600 ] Barbaric Blow [ 70200 / 151200 ]
anon35
Units repair +1 additional HP (note: liable for costs).
19:06:06
66600
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Lucky Lass [ 36175 / 37800 ] Covering Fire [ 36175 / 75600 ]
queen12
No day-to-day abilities.
71:13:46
1913750
  • 0
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Sideslip [ 46800 / 46800 ] Sidewinder [ 60700 / 117000 ]
Prototype501
Units repair +1 additional HP (note: liable for costs).
17:16:35
86000
  • 0
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Lucky Lass [ 19950 / 27000 ] Covering Fire [ 19950 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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