8v8 Azur Island
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/04/2022 - Last Updated: 06/17/2022 - Azur Island
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Deathraven13
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:10:08
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Lewis_Sparrow
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:22:42
8400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
LordUrkelTheGr8
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:23:53
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
laglie
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
37:08:04
600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 1814.4 / 43200 ] Super Snipe [ 1814.4 / 86400 ]
Crazypt32123
Unaffected by snow, but rain affects him the same as snow would for others.
11:11:55
40000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Notyuumi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:22:03
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
UpDownLeftRightAB
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:06:10
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Jorn Stones
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
39:07:44
33800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 100800 ] Typhoon [ 0 / 176400 ]
RSTKnight
Units repair +1 additional HP (note: liable for costs).
33:22:25
25950
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 54000 / 54000 ] Covering Fire [ 105000 / 108000 ]
Terranort
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:03:27
40253
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Schurlio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
31:11:08
1320803
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 49000 / 54000 ] Power of Money [ 49000 / 162000 ]
Jeff_01
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:17:51
29200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 38650 / 81000 ]
Prototype501
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:03:12
43600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 250 / 18000 ] Power of Money [ 250 / 54000 ]
bkstunt
Units gain +10% attack.
15:16:40
25500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 19400 / 45000 ] Black Storm [ 19400 / 81000 ]
wilsonnteh
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:15:50
41000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Crusaderflame
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
48950
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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