high funds
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/09/2022 - Last Updated: 07/29/2022 - Spann Island 16 Player
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
09:21:56
482100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 53720 / 88200 ]
Barter [ 2800 / 32400 ] Merchant Union [ 2800 / 54000 ]
ComradeCat
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:18:05
573780
  • 0
    Units in vision only
  • 0
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
11:18:54
490320
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Black Wave [ 43300 / 63000 ] Black Storm [ 43300 / 113400 ]
GrimmPseudonym
Units gain +30% attack, but lose -20% defense. Units gain +30% attack, but lose -20% defense.
06:21:09
539800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 38120 / 54000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 47140 / 54000 ]
Jeff_01
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
16:00:00
645850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 31430 / 32400 ] Super Snipe [ 31430 / 64800 ]
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Lewis_Sparrow
Units (even air units) gain +10% attack power on plains. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:37
510000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
busterred
No day-to-day abilities. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:00:00
398400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Meteor Strike [ 35000 / 64800 ] Meteor Strike II [ 35000 / 108000 ]
advancewars10
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack.
16:08:43
4678880
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 51960 / 118800 ]
Black Wave [ 1120 / 72000 ] Black Storm [ 1120 / 129600 ]
3507
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24:07:49
527700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
buendia29
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
05:13:11
508400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Roldski32
Units repair +1 additional HP (note: liable for costs). Units repair +1 additional HP (note: liable for costs).
23:02:28
371500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 27100 / 43200 ] Covering Fire [ 27100 / 86400 ]
Lucky Lass [ 0 / 43200 ] Covering Fire [ 0 / 86400 ]
Louquinze
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
383000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 1460 / 54000 ] High Society [ 1460 / 108000 ]
Meteor Strike [ 36210 / 75600 ] Meteor Strike II [ 36210 / 126000 ]
yeet skeet
Units cost +20% more to build, but gain +30% attack and defense. Units cost +20% more to build, but gain +30% attack and defense.
22:02:11
260040
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 18620 / 50400 ] Samurai Spirit [ 18620 / 88200 ]
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
queen12
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:17:22
884350
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 32400 / 32400 ] Merchant Union [ 51180 / 54000 ]
Gold Rush [ 14460 / 25200 ] Power of Money [ 14460 / 75600 ]
Merup
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
06:18:03
514000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
plouffe
Units cost +20% more to build, but gain +30% attack and defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:15:49
256480
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 42000 / 50400 ] Samurai Spirit [ 42000 / 88200 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 38640 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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