Free for All
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/15/2022 - Last Updated: 06/30/2022 - 16 Reasons
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
caciq
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:07:42
700
  • 0
    Units in vision only
  • 0
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    0/?
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Enhanced Vision [ 28500 / 48600 ] Counter Break [ 28500 / 81000 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:13:02
10200
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Rua222
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:23:40
34300
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 8150 / 37800 ] Victory March [ 8150 / 100800 ]
Mushulol
No day-to-day abilities.
02:17:39
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
laserbacon
Luck on attacks is -14% to +29%.
06:08:02
8000
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    Units in vision only
  • 0
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    0/?
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POWER
SoggyBeans
Unaffected by snow, but rain affects him the same as snow would for others.
02:18:49
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
vago3000
Unaffected by snow, but rain affects him the same as snow would for others.
13:08:22
17700
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    Units in vision only
  • 0
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    0/?
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Blizzard [ 43200 / 43200 ] Winter Fury [ 83350 / 100800 ]
Euphoria143
No day-to-day abilities.
12:20:44
13100
  • 0
    Units in vision only
  • 0
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    0/?
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Hyper Repair [ 0 / 43200 ] Hyper Upgrade [ 0 / 86400 ]
索克里
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:21:05
8900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 11500 / 27000 ] Victory March [ 11500 / 72000 ]
Airavata
Unaffected by snow, but rain affects him the same as snow would for others.
23:39:10
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
kno3
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
32400
  • 0
    Units in vision only
  • 0
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    0/?
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Tsunami [ 30250 / 50400 ] Typhoon [ 30250 / 88200 ]
schlachtoros
Unaffected by snow, but rain affects him the same as snow would for others.
01:01:28
17400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Blizzard [ 0 / 48600 ] Winter Fury [ 0 / 113400 ]
dryhighlighter
Units gain +30% attack, but lose -20% defense.
01:10:44
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 18700 / 27000 ] Haymaker [ 18700 / 54000 ]
LordUrkelTheGr8
Units (even air units) gain +10% attack power on plains.
01:15:00
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
BenC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:23:13
8200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 20600 / 27000 ] Victory March [ 20600 / 72000 ]
SergeWind
Units repair +1 additional HP (note: liable for costs).
07:02:16
14200
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    Units in vision only
  • 0
  • 0
    0/?
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Lucky Lass [ 32400 / 32400 ] Covering Fire [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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