high funds
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/19/2022 - Last Updated: 06/24/2022 - Harambe's Revenge
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:01:30
1335040
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 50900 / 88200 ]
Tsunami [ 0 / 43200 ] Typhoon [ 0 / 75600 ]
ComradeCat
Units cost is reduced to 90% (10% cheaper). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
247370
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
queen12
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
18:17:20
666000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 72000 / 72000 ] Typhoon [ 77635 / 126000 ]
Tsunami [ 38140 / 72000 ] Typhoon [ 38140 / 126000 ]
MuffinTheRedPoodle…
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
19:00:33
137420
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Master167
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost is reduced to 90% (10% cheaper).
11:09:54
440170
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 39445 / 75600 ] Meteor Strike II [ 39445 / 126000 ]
Barter [ 4040 / 32400 ] Merchant Union [ 4040 / 54000 ]
ColdFrost
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:11:29
518600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ymouba
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
19:23:36
2732433
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 36000 ] Power of Money [ 0 / 108000 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
ActivistVictor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:03:49
1650848
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
Gold Rush [ 26660 / 28800 ] Power of Money [ 26660 / 86400 ]
MeerkatPete
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
528500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
0metal
Units gain +10% attack. No day-to-day abilities.
10:23:40
484000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 51600 / 81000 ]
Hyper Repair [ 25800 / 27000 ] Hyper Upgrade [ 25800 / 54000 ]
HyperSea
Units cost +20% more to build, but gain +30% attack and defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:08:00
4410
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
I found this
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
08:21:54
504200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Hdm-I
Units gain +10% attack. No day-to-day abilities.
03:15:10
535000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 10800 / 45000 ] Black Storm [ 10800 / 81000 ]
Hyper Repair [ 5400 / 27000 ] Hyper Upgrade [ 5400 / 54000 ]
tautop
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:04:49
449000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 32397.5 / 54000 ]
Elvx
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:04:56
485560
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
catcalamity2k
Unaffected by snow, but rain affects him the same as snow would for others. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
508500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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