5vs 5 Chess
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/20/2022 - Last Updated: 04/15/2022 - 5vs5 Chess on AWBW (kinda)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Axus03 Axus03
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:09:03
14000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
cat with no legs cat with no legs
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
14000
Max Force [ 3000 / 27000 ] Max Blast [ 3000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Elvx Elvx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:03:38
5000
Terrain Tactics [ 30250 / 36000 ] Prime Tactics [ 30250 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Glamdring993 Glamdring993
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:15:20
6000
Terrain Tactics [ 25400 / 36000 ] Prime Tactics [ 25400 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Silvera Silvera
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:22:39
6000
Terrain Tactics [ 8950 / 36000 ] Prime Tactics [ 8950 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
ChiakiTohsaka ChiakiTohsaka
Units gain +10% attack and +10% defense.
12:15:43
6000
None [ 10400 / 90000 ] Ex Machina [ 10400 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
noname455 noname455
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:15:13
6000
Max Force [ 24750 / 27000 ] Max Blast [ 24750 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Josef5050 Josef5050
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:08:03
6000
Max Force [ 7550 / 27000 ] Max Blast [ 7550 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
killeroid356 killeroid356
Units gain +10% attack and +10% defense.
12:08:16
6000
None [ 16900 / 90000 ] Ex Machina [ 16900 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
RainyPhantasm RainyPhantasm
Units gain +10% attack and +10% defense.
08:14:15
2000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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