ballenced royal
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/22/2022 - Last Updated: 08/05/2022 - the battle royal
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Units cost +20% more to build, but gain +30% attack and defense.
08:10:03
2000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 17160 / 36000 ] Samurai Spirit [ 17160 / 63000 ]
PetitLila
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Machina
Units cost +20% more to build, but gain +30% attack and defense.
07:19:08
17000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 10380 / 36000 ] Samurai Spirit [ 10380 / 63000 ]
wild king800
Units cost +20% more to build, but gain +30% attack and defense.
15:18:19
13000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 29900 / 36000 ] Samurai Spirit [ 29900 / 63000 ]
Dynaze
No day-to-day abilities.
18:01:30
19400
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 35750 / 54000 ]
Rampage_Ray
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:13:47
6000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 2200 / 27000 ] Overdrive [ 2200 / 54000 ]
SergeWind
Units cost +20% more to build, but gain +30% attack and defense.
11:21:46
12000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 4320 / 36000 ] Samurai Spirit [ 4320 / 63000 ]
docteur qui
Units cost +20% more to build, but gain +30% attack and defense.
20:10:14
33480
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 5970 / 43200 ] Samurai Spirit [ 5970 / 75600 ]
Lizzemea
No day-to-day abilities.
02:21:32
4000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 24310 / 27000 ] Hyper Upgrade [ 24310 / 54000 ]
Elvx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:14:18
7000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 20800 / 36000 ] Prime Tactics [ 20800 / 63000 ]
Bigmoneybigwomenbi…
Luck on attacks is +0 to +19%.
10:07:00
7000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 27000 / 27000 ] Lady Luck [ 27780 / 54000 ]
rip2g
Units cost +20% more to build, but gain +30% attack and defense.
14:09:19
21000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 1380 / 43200 ] Samurai Spirit [ 1380 / 75600 ]
Login0313
No day-to-day abilities.
00:00:00
73700
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 19100 / 27000 ] Hyper Upgrade [ 19100 / 54000 ]
FluFreedom
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:11:25
28000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 18690 / 36000 ] Prime Tactics [ 18690 / 63000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
30:03:19
77080
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 45450 / 63000 ]
Merup
No day-to-day abilities.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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