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Funny 16 Player FFA
[REPLAY MODE]
Day 38
-
Turn:
00d 00h 00m
-
Total:
00d 00h 00m
Turn:
00d 00h 00m
-
Total:
00d 00h 00m
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
(00,00)
Game Menu
Resign
Screenshot
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
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Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
54000
]
Black Storm
[
0 /
97200
]
Blizzard
[
0 /
27000
]
Winter Fury
[
0 /
63000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
74700 /
81000
]
Tower of Power
[
74700 /
162000
]
Black Wave
[
54000 /
54000
]
Black Storm
[
97200 /
97200
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
POWER
Urban Blight
[
15300 /
81000
]
High Society
[
15300 /
162000
]
Enhanced Vision
[
48600 /
48600
]
Counter Break
[
81000 /
81000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Hyper Repair
[
37800 /
37800
]
Hyper Upgrade
[
51000 /
75600
]
Black Wave
[
41700 /
45000
]
Black Storm
[
41700 /
81000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Max Force
[
0 /
27000
]
Max Blast
[
0 /
54000
]
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
8355.2 /
21600
]
War Bonds
[
8355.2 /
64800
]
Double Time
[
0 /
32400
]
Victory March
[
0 /
86400
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
0 /
18000
]
War Bonds
[
0 /
54000
]
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
800 /
54000
]
Black Storm
[
800 /
97200
]
Hyper Repair
[
400 /
32400
]
Hyper Upgrade
[
400 /
64800
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
0 /
27000
]
Victory March
[
0 /
72000
]
Lucky Star
[
0 /
27000
]
Lady Luck
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Lucky Star
[
0 /
27000
]
Lady Luck
[
0 /
54000
]
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Lucky Lass
[
0 /
27000
]
Covering Fire
[
0 /
54000
]
Beat Down
[
0 /
27000
]
Block Rock
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
Enhanced Vision
[
0 /
27000
]
Counter Break
[
0 /
45000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Tower Shield
[
0 /
27000
]
Tower of Power
[
0 /
54000
]
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
45000
]
Black Storm
[
0 /
81000
]
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
54000
]
-
0
Units in vision only
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
POWER
Market Crash
[
6000 /
25200
]
War Bonds
[
6000 /
75600
]
Tower Shield
[
25125 /
27000
]
Tower of Power
[
25125 /
54000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
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