3 Day Turn Limit
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/28/2022 - Last Updated: 05/07/2022 - Bridge Breaker
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JimmyDymo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:12:00
17825
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
POWER
SeeknDestroy
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
42620
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 63720 / 88200 ]
jaxoff69
Units cost is reduced to 90% (10% cheaper).
07:01:03
104750
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    Units in vision only
  • 0
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:12:09
34500
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
sussnake
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:04:16
3400
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 9044 / 32400 ] Super Snipe [ 9044 / 64800 ]
Bundtie
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:03:58
18600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Market Crash [ 36000 / 36000 ] War Bonds [ 49550 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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