Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/04/2022 - Last Updated: 06/27/2022 - Europe - 10 Players [v1.02]
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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AdvancedLie
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
32:21:36
90840
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SUPER
Copter Command [ 36000 / 36000 ] Airborne Assault [ 95005 / 108000 ]
New_FF123
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on plains.
01:19:15
12000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Greward
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
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SUPER
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 77210 / 126000 ]
Zwiodimus
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
08:20:54
14000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
melly
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack and +10% defense.
14:06:09
46560
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SUPER
None [ 55216 / 90000 ] Ex Machina [ 55216 / 90000 ]
lazydefi
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
06:19:30
9000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
gigaearth
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:18:31
15000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Bereberecho
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:01:14
20900
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Flameche93
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
04:06:27
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POWER
Morale Boost [ 20330 / 43200 ] Samurai Spirit [ 20330 / 75600 ]
Lord Percy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:04:11
39200
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Snipe Attack [ 54000 / 54000 ] Super Snipe [ 77100 / 108000 ]
Double Time [ 32400 / 32400 ] Victory March [ 80625 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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