Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/12/2022 - Last Updated: 06/19/2022 - Heartache
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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kanibalzzzz
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
41:23:12
14800
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    Units in vision only
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Player team
Tsunami [ 57600 / 57600 ] Typhoon [ 59200 / 100800 ]
Adunny
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:00:28
19400
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Argusdubbs
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
40:10:02
29200
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Player team
Tsunami [ 29125 / 57600 ] Typhoon [ 29125 / 100800 ]
RoBlueKiran321
No day-to-day abilities.
32:16:55
0
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Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
SpoonBender9000
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
32800
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    Units in vision only
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Player team
Blizzard [ 54000 / 54000 ] Winter Fury [ 109950 / 126000 ]
AddyP
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
41:13:45
1000
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Player team
SUPER
SeeknDestroy
Units repair +1 additional HP (note: liable for costs).
22:19:23
17100
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Player team
Lucky Lass [ 17050 / 32400 ] Covering Fire [ 17050 / 64800 ]
Eazy-E
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
37:07:27
30650
  • 0
    Units in vision only
  • 0
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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