The Middle Holds
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/14/2022 - Last Updated: 08/22/2022 - Eye of the Hurricane
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Kimeru El Perro
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:18:03
29640
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 126000 / 126000 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Troll Master
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:11:05
19700
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 27000 / 32400 ] Super Snipe [ 27000 / 64800 ]
Double Time [ 27000 / 27000 ] Victory March [ 68125 / 72000 ]
TXAggie
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
04:18:53
29460
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 51410 / 63000 ]
Hyper Repair [ 26095 / 27000 ] Hyper Upgrade [ 26095 / 54000 ]
Sojiroms
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
09:03:30
24377
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 25200 / 36000 ] Power of Money [ 25200 / 108000 ]
Hyper Repair [ 20910 / 37800 ] Hyper Upgrade [ 20910 / 75600 ]
AceRPT
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:12:29
54400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36840 / 64800 ] Samurai Spirit [ 36840 / 113400 ]
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
Nemo86
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:15:26
2300
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 46800 / 46800 ] Airborne Assault [ 96795 / 140400 ]
Double Time [ 16400 / 48600 ] Victory March [ 16400 / 129600 ]
OliverCromwell
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:34:57
26490
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 32400 / 32400 ] Power of Money [ 78790 / 97200 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
ghostlyentity
Units gain +10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:18:18
14000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 26900 / 45000 ] Black Storm [ 26900 / 81000 ]
Turbo Charge [ 13450 / 27000 ] Overdrive [ 13450 / 54000 ]
Eddie_Laser
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
01:06:55
9000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 750 / 27000 ] Covering Fire [ 750 / 54000 ]
Hyper Repair [ 375 / 27000 ] Hyper Upgrade [ 375 / 54000 ]
Frostskader
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
00:00:00
11380
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
quacktagon
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +10% attack power on plains.
04:11:11
38600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 64250 / 75600 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
tzuyu
Units gain +10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:15:55
11000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 9000 / 45000 ] Black Storm [ 9000 / 81000 ]
Max Force [ 4500 / 27000 ] Max Blast [ 4500 / 54000 ]
dryhighlighter
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
01:16:10
47200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 10300 / 27000 ] Counter Break [ 10300 / 45000 ]
Morale Boost [ 16175 / 36000 ] Samurai Spirit [ 16175 / 63000 ]
Merkhahba
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:21:17
19000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 1000 / 54000 ] Meteor Strike II [ 1000 / 90000 ]
Terrain Tactics [ 500 / 36000 ] Prime Tactics [ 500 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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