Battle for the Ages
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/17/2022 - Last Updated: 06/22/2022 - ~Cold War~ NATO vs Facist Spain/ Soviets/ Eastern Europe.
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hotpainterboy
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:06:29
196960
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SUPER
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
Montoya
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:10:46
51400
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Morale Boost [ 13200 / 64800 ] Samurai Spirit [ 13200 / 113400 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
steel_jaybird
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
00:00:00
22030
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
FeelDaThunda
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:09:35
32600
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 40080 / 54000 ]
Hoxxton
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:03:51
30170
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Gold Rush [ 4200 / 28800 ] Power of Money [ 4200 / 86400 ]
Angeil
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
15:04:27
2700
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SUPER
Sideslip [ 28800 / 28800 ] Sidewinder [ 29080 / 72000 ]
melvyn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:11:20
36400
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 65380 / 72000 ]
Crisp
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:17:12
51000
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 28000 / 54000 ]
Copter Command [ 14000 / 18000 ] Airborne Assault [ 14000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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