28 days later
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/20/2022 - Last Updated: 08/13/2022 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
quacktagon quacktagon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:11:19
18400
Max Force [ 32400 / 32400 ] Max Blast [ 37800 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Jerry311 Jerry311
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27:18:37
800
Snipe Attack [ 59400 / 59400 ] Super Snipe [ 107050 / 118800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
ShiningForce4 ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28:00:30
7600
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
wilsonnteh wilsonnteh
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:18:09
27300
Snipe Attack [ 27000 / 32400 ] Super Snipe [ 27000 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
LuckyTheComet LuckyTheComet
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:02:15
18040
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
yangfanqihang yangfanqihang
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:04:15
27800
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 53950 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Risukasa Risukasa
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:14:04
2775000
POWER
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
snail6467 snail6467
Units cost is reduced to 90% (10% cheaper).
05:01:46
12600
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
SpoonBender9000 SpoonBender9000
Units cost is reduced to 90% (10% cheaper).
30:02:33
7730
Barter [ 10050 / 59400 ] Merchant Union [ 10050 / 99000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Garbage Garbage
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:13:29
55000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 33700 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
andrewthomas andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
27:14:30
42560
Morale Boost [ 9060 / 57600 ] Samurai Spirit [ 9060 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
TXAggie TXAggie
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:23:44
30000
Snipe Attack [ 15150 / 32400 ] Super Snipe [ 15150 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Louquinze Louquinze
Units repair +1 additional HP (note: liable for costs).
31:09:48
3400
Lucky Lass [ 13750 / 54000 ] Covering Fire [ 13750 / 108000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Sedo Sedo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
11000
Snipe Attack [ 27050 / 32400 ] Super Snipe [ 27050 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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