6v6
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/21/2022 - Last Updated: 08/09/2022 - River Battle
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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likegel
Units gain +10% attack. Units gain +10% attack.
08:23:59
3000
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
quacktagon
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
20:07:16
29500
  • 0
  • 0
  • 0
Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 30750 / 45000 ]
Sideslip [ 15375 / 18000 ] Sidewinder [ 15375 / 45000 ]
alexgalaxy335
Units gain +30% attack, but lose -20% defense. Luck on attacks is -14% to +29%.
05:13:31
10500
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 3300 / 27000 ] Haymaker [ 3300 / 54000 ]
Overclock [ 1650 / 27000 ] System Crash [ 1650 / 63000 ]
Thrawn1983
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
11:21:29
6300
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
OliverCromwell
Luck on attacks is -9% to +24%. Units gain +10% attack.
00:00:00
17300
  • 0
  • 0
  • 0
Player team
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 52300 / 75600 ]
Black Wave [ 26150 / 45000 ] Black Storm [ 26150 / 81000 ]
steel_jaybird
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
24:01:55
500
  • 0
  • 0
  • 0
Player team
Market Crash [ 26250 / 28800 ] War Bonds [ 26250 / 86400 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 45525 / 54000 ]
Shyoshiguy
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:16:51
18500
  • 0
  • 0
  • 0
Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 72675 / 81000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 57450 / 63000 ]
lokispain
Units gain +10% attack and +10% defense. Units gain +10% attack and +10% defense.
08:00:00
2000
  • 0
  • 0
  • 0
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Risukasa
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units repair +1 additional HP (note: liable for costs).
14:03:12
8000
  • 0
  • 0
  • 0
Player team
Urban Blight [ 0 / 32400 ] High Society [ 0 / 64800 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Adunny
No day-to-day abilities. Luck on attacks is -9% to +24%.
09:04:27
7000
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Argusdubbs
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
24:12:31
18000
  • 0
  • 0
  • 0
Player team
Black Wave [ 48375 / 54000 ] Black Storm [ 48375 / 97200 ]
Tsunami [ 0 / 43200 ] Typhoon [ 0 / 75600 ]
Merkhahba
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:20:14
6000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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