Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/22/2022 - Last Updated: 05/27/2022 - Nuclear Diplomacy
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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CaptainStringbean
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:22:03
26600
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Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
LadyNorth
Units cost +20% more to build, but gain +30% attack and defense.
17:18:17
60360
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Morale Boost [ 19260 / 43200 ] Samurai Spirit [ 19260 / 75600 ]
fxck
Units gain +10% attack and +10% defense.
13:02:25
4000
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None [ 500 / 126000 ] Ex Machina [ 500 / 126000 ]
CoffeeBrown
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:07:28
68750
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Max Force [ 13250 / 43200 ] Max Blast [ 13250 / 86400 ]
Practical
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
44340
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
fyram
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:04:17
39600
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Copter Command [ 46800 / 46800 ] Airborne Assault [ 110830 / 140400 ]
PizzaMan420
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:20:11
11650
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Urban Blight [ 10970 / 43200 ] High Society [ 10970 / 86400 ]
Lee Bones
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:02:30
11800
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Copter Command [ 35640 / 39600 ] Airborne Assault [ 35640 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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