Egg Shell 2v2 T2
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/23/2022 - Last Updated: 05/08/2022 - (4) Egg Shell
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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jallapant
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
10:17:32
1800
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Player team
Blizzard [ 2250 / 27000 ] Winter Fury [ 2250 / 63000 ]
Blizzard [ 1125 / 27000 ] Winter Fury [ 1125 / 63000 ]
likegel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:08:50
21600
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Player team
Lightning Drive [ 1100 / 27000 ] Lightning Strike [ 1100 / 81000 ]
Lightning Drive [ 550 / 27000 ] Lightning Strike [ 550 / 81000 ]
LiterallyWho
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
16000
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Player team
Double Time [ 1800 / 27000 ] Victory March [ 1800 / 72000 ]
Terrain Tactics [ 1575 / 36000 ] Prime Tactics [ 1575 / 63000 ]
Bossman96
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:21:04
3000
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Player team
Double Time [ 550 / 27000 ] Victory March [ 550 / 72000 ]
Terrain Tactics [ 275 / 36000 ] Prime Tactics [ 275 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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