Fully-Childish
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/28/2022 - Last Updated: 06/06/2022 - Fully-Childish
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
advancewars10
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
5100
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    Units in vision only
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Blizzard [ 32400 / 32400 ] Winter Fury [ 36250 / 75600 ]
Blizzard [ 3400 / 37800 ] Winter Fury [ 3400 / 88200 ]
Practical
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
22:13:54
0
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
fxck
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:02:08
19600
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    Units in vision only
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Enhanced Vision [ 30025 / 32400 ] Counter Break [ 30025 / 54000 ]
Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:04:17
1200
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    Units in vision only
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Lightning Drive [ 13650 / 32400 ] Lightning Strike [ 13650 / 97200 ]
Double Time [ 3600 / 32400 ] Victory March [ 3600 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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