FOR THE ARTILLERY!
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/27/2022 - Last Updated: 04/29/2022 - Fussy Coexistence
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
bukie bukie
No day-to-day abilities.
00:00:00
33800
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 41600 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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0metal 0metal
No day-to-day abilities.
31:22:31
6300
Hyper Repair [ 17950 / 37800 ] Hyper Upgrade [ 17950 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Artilheiro Artilheiro
No day-to-day abilities.
31:00:57
1800
Sideslip [ 36000 / 36000 ] Sidewinder [ 57800 / 90000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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ItsNotGela ItsNotGela
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
31:14:02
4300
SUPER
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Stationary Stationary
Luck on attacks is -9% to +24%.
31:12:08
28200
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 58550 / 75600 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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808typer 808typer
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:23:44
31500
Max Force [ 15850 / 27000 ] Max Blast [ 15850 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.


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