Battle royal boys!
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/29/2022 - Last Updated: 09/16/2022 - ! Vinland v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ringtail99 ringtail99
Units cost is reduced to 90% (10% cheaper).
03:09:52
16250
Barter [ 16650 / 27000 ] Merchant Union [ 16650 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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JimmyMarine JimmyMarine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
40855
Gold Rush [ 39145 / 46800 ] Power of Money [ 39145 / 140400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Ovation-free Ovation-free
Units cost is reduced to 90% (10% cheaper).
24:20:15
16780
Barter [ 0 / 59400 ] Merchant Union [ 0 / 99000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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TheOmegaExplode TheOmegaExplode
Units cost +20% more to build, but gain +30% attack and defense.
13:19:29
19120
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 56465 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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tofumeow tofumeow
Units cost is reduced to 90% (10% cheaper).
07:05:10
10950
Barter [ 405 / 27000 ] Merchant Union [ 405 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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mcfalk mcfalk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:11:27
13500
Snipe Attack [ 200 / 27000 ] Super Snipe [ 200 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Unggoy Slaya Unggoy Slaya
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:23:13
3450
POWER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Zinthl Zinthl
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:16:08
13800
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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MuffinTheRedPoodle MuffinTheRedPoodle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:12:33
60700
SUPER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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MilfSlayer69 MilfSlayer69
Units cost is reduced to 90% (10% cheaper).
06:13:17
43270
Barter [ 32100 / 54000 ] Merchant Union [ 32100 / 90000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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I AM THE RNG I AM THE RNG
Luck on attacks is -14% to +29%.
13:16:14
16500
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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