Fast and the Dead
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/03/2022 - Last Updated: 06/22/2022 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:07:29
105710
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Player team
POWER
Double Time [ 27000 / 27000 ] Victory March [ 34110 / 72000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:03:14
3600
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 44350 / 54000 ]
Nemo86
No day-to-day abilities. Units gain +10% attack and +10% defense.
09:20:10
6700
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Player team
Sideslip [ 22775 / 25200 ] Sidewinder [ 22775 / 63000 ]
None [ 7000 / 108000 ] Ex Machina [ 7000 / 108000 ]
Moses25
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:16:17
905
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Player team
Gold Rush [ 2210 / 28800 ] Power of Money [ 2210 / 86400 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 33505 / 54000 ]
Terranort
Units repair +1 additional HP (note: liable for costs). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:04:26
20200
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Player team
SUPER
Double Time [ 27000 / 27000 ] Victory March [ 67600 / 72000 ]
kanibalzzzz
No day-to-day abilities. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:00:04
51330
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Player team
Hyper Repair [ 6800 / 32400 ] Hyper Upgrade [ 6800 / 64800 ]
Gold Rush [ 14400 / 25200 ] Power of Money [ 14400 / 75600 ]
Corporal Hawk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
1419500
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Player team
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Copter Command [ 32400 / 32400 ] Airborne Assault [ 58800 / 97200 ]
KnightOfZero39
Units gain +10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:16:58
8800
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    Units in vision only
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Player team
Black Wave [ 5850 / 54000 ] Black Storm [ 5850 / 97200 ]
Double Time [ 27000 / 27000 ] Victory March [ 51275 / 72000 ]
tepho
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
08:18:55
4400
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    Units in vision only
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Player team
Copter Command [ 22700 / 25200 ] Airborne Assault [ 22700 / 75600 ]
Hyper Repair [ 24700 / 32400 ] Hyper Upgrade [ 24700 / 64800 ]
TheOmegaExplode
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
04:06:10
3600
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Player team
Gold Rush [ 6825 / 21600 ] Power of Money [ 6825 / 64800 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 38325 / 45000 ]
advancewars10
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
08:06:27
81540
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Player team
Gold Rush [ 1860 / 25200 ] Power of Money [ 1860 / 75600 ]
Hyper Repair [ 20730 / 27000 ] Hyper Upgrade [ 20730 / 54000 ]
HispanicAtTheDisco
Units gain +10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:11:15
3000
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    Units in vision only
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 48500 / 81000 ]
Turbo Charge [ 24250 / 27000 ] Overdrive [ 24250 / 54000 ]
CCascoP
Units gain +10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:03:07
2400
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Player team
Black Wave [ 4350 / 54000 ] Black Storm [ 4350 / 97200 ]
Max Force [ 27000 / 27000 ] Max Blast [ 47950 / 54000 ]
El_Seba
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:07:59
12000
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Player team
Snipe Attack [ 21950 / 37800 ] Super Snipe [ 21950 / 75600 ]
Double Time [ 27000 / 27000 ] Victory March [ 40675 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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