Siege of the Elven City
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/07/2022 - Last Updated: 07/31/2022 - Balanced 1v15
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
snook
Units gain +10% attack.
00:00:00
60600
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    Units in vision only
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Player team
Black Wave [ 7992.4 / 72000 ] Black Storm [ 7992.4 / 129600 ]
Fruitigal
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:08:11
8900
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 45300 / 64800 ]
SpoonBender9000
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:08:15
10600
  • 0
    Units in vision only
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 55800 / 72000 ]
eppi_jeppi
Luck on attacks is +0 to +19%.
12:06:11
1000
  • 0
    Units in vision only
  • 0
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 39450 / 54000 ]
Zarkv
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:03:28
13500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 75900 / 81000 ]
ASoc Starborn
Units repair +1 additional HP (note: liable for costs).
13:15:24
4500
  • 0
    Units in vision only
  • 0
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 44300 / 54000 ]
HowardAntonn
Luck on attacks is +0 to +19%.
10:11:28
26500
  • 0
    Units in vision only
  • 0
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Player team
SUPER
hansanargya
Luck on attacks is +0 to +19%.
09:17:50
41000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lucky Star [ 1500 / 32400 ] Lady Luck [ 1500 / 64800 ]
ppmousej
Units repair +1 additional HP (note: liable for costs).
09:05:21
5500
  • 0
    Units in vision only
  • 0
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Player team
SUPER
Louquinze
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:15:44
2400
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    Units in vision only
  • 0
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Player team
Market Crash [ 23000 / 28800 ] War Bonds [ 23000 / 86400 ]
I AM THE RNG
Luck on attacks is -14% to +29%.
13:05:41
17100
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    Units in vision only
  • 0
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Player team
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
Schurlio
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:09:59
47700
  • 0
    Units in vision only
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Player team
Double Time [ 26850 / 27000 ] Victory March [ 26850 / 72000 ]
TheOmegaExplode
Units gain +10% attack and +10% defense.
11:11:51
21900
  • 0
    Units in vision only
  • 0
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Player team
None [ 53500 / 90000 ] Ex Machina [ 53500 / 90000 ]
tubes2
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
09:05:59
4300
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Market Crash [ 6450 / 25200 ] War Bonds [ 6450 / 75600 ]
Meisterwastaken
Units repair +1 additional HP (note: liable for costs).
07:02:18
12200
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    Units in vision only
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Player team
Lucky Lass [ 29800 / 32400 ] Covering Fire [ 29800 / 64800 ]
JGM3
Units gain +10% attack.
14:01:09
5300
  • 0
    Units in vision only
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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