Zombiees
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2022 - Last Updated: 05/21/2022 - [Zombies] Last Stand
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ymadbroitme
No day-to-day abilities.
09:21:53
26000
  • 0
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    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Caballonegro
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
20000
  • 0
  • 0
  • 0
    0/?
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Copter Command [ 500 / 18000 ] Airborne Assault [ 500 / 54000 ]
ringtail99
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:09:08
14000
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    0/?
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Tower Shield [ 9550 / 27000 ] Tower of Power [ 9550 / 54000 ]
Exodus7656
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:23:17
7000
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Turbo Charge [ 1150 / 27000 ] Overdrive [ 1150 / 54000 ]
El_Seba
Units gain +10% attack.
08:22:48
12000
  • 0
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Black Wave [ 4350 / 45000 ] Black Storm [ 4350 / 81000 ]
MuffinTheRedPoodle
Units gain +10% attack.
09:18:45
16000
  • 0
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    0/?
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Black Wave [ 1050 / 45000 ] Black Storm [ 1050 / 81000 ]
tubes2
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:12:17
2000
  • 0
  • 0
  • 0
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Copter Command [ 15650 / 18000 ] Airborne Assault [ 15650 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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