Spann Island
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/10/2022 - Last Updated: 07/08/2022 - Spann Island Developed
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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LeDeathFlower
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost +20% more to build, but gain +30% attack and defense.
08:08:58
6000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Zerikane
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
29:11:42
480
  • 0
  • 0
  • 0
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 96620 / 100800 ]
Black Wave [ 15300 / 72000 ] Black Storm [ 15300 / 129600 ]
Ghillieguy52
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:18:57
2400
  • 0
  • 0
  • 0
Urban Blight [ 27000 / 27000 ] High Society [ 34925 / 54000 ]
Double Time [ 22630 / 27000 ] Victory March [ 22630 / 72000 ]
steel_jaybird
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units cost is reduced to 90% (10% cheaper).
10:16:17
6920
  • 0
  • 0
  • 0
Urban Blight [ 5475 / 27000 ] High Society [ 5475 / 54000 ]
Barter [ 5310 / 27000 ] Merchant Union [ 5310 / 45000 ]
Marlow
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:10:32
4320
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 36695 / 54000 ]
FallenPhoenixIV
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:14:28
10200
  • 0
  • 0
  • 0
Urban Blight [ 27000 / 27000 ] High Society [ 28620 / 54000 ]
Double Time [ 14310 / 27000 ] Victory March [ 14310 / 72000 ]
fxck
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
26:15:54
5640
  • 0
  • 0
  • 0
SUPER
Morale Boost [ 14720 / 57600 ] Samurai Spirit [ 14720 / 100800 ]
ASoc Starborn
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:23:46
9100
  • 0
  • 0
  • 0
Urban Blight [ 3950 / 27000 ] High Society [ 3950 / 54000 ]
Snipe Attack [ 1975 / 27000 ] Super Snipe [ 1975 / 54000 ]
Tyranitar1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
19:02:11
18480
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 44975 / 72000 ]
Morale Boost [ 9160 / 43200 ] Samurai Spirit [ 9160 / 75600 ]
xrumblingcdsx
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:13:04
26858
  • 0
  • 0
  • 0
Gold Rush [ 30275 / 32400 ] Power of Money [ 30275 / 97200 ]
Gold Rush [ 24460 / 32400 ] Power of Money [ 24460 / 97200 ]
ymadbroitme
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:19:43
8600
  • 0
  • 0
  • 0
Lightning Drive [ 12185 / 27000 ] Lightning Strike [ 12185 / 81000 ]
Double Time [ 24370 / 27000 ] Victory March [ 24370 / 72000 ]
HispanicAtTheDisco…
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
20:14:59
8700
  • 0
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 53535 / 63000 ]
Blizzard [ 11870 / 32400 ] Winter Fury [ 11870 / 75600 ]
Merkhahba
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:18:45
5800
  • 0
  • 0
  • 0
Urban Blight [ 600 / 27000 ] High Society [ 600 / 54000 ]
Meteor Strike [ 300 / 54000 ] Meteor Strike II [ 300 / 90000 ]
JIPS
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
30200
  • 0
  • 0
  • 0
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
ShiningForce4
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:04:22
4040
  • 0
  • 0
  • 0
Morale Boost [ 19850 / 36000 ] Samurai Spirit [ 19850 / 63000 ]
Snipe Attack [ 9925 / 27000 ] Super Snipe [ 9925 / 54000 ]
catkin_make
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:21:50
7500
  • 0
  • 0
  • 0
Double Time [ 1665 / 27000 ] Victory March [ 1665 / 72000 ]
Urban Blight [ 2400 / 27000 ] High Society [ 2400 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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