FFA
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/17/2022 - Last Updated: 09/18/2022 - 2022 16 player 49x fog FFA or abbaabbaabbaabba
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
goldemessi
Units cost is reduced to 90% (10% cheaper).
01:14:23
19050
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 37800 / 37800 ] Merchant Union [ 49230 / 63000 ]
vatiz
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:17:14
9600
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 13925 / 25200 ] Airborne Assault [ 13925 / 75600 ]
wilsonnteh
Units gain +10% attack.
16:09:46
15000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 8385 / 54000 ] Black Storm [ 8385 / 97200 ]
Albatoxx
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:10:10
5680
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 18000 / 18000 ] Power of Money [ 38030 / 54000 ]
关注永雏塔菲…
Units cost +20% more to build, but gain +30% attack and defense.
02:04:36
4000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
IonCannon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:11:29
1000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
FallenPhoenixIV
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
27:20:04
12850
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 8460 / 57600 ] Typhoon [ 8460 / 100800 ]
maomao10694
Units cost +20% more to build, but gain +30% attack and defense.
31:23:51
35100
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 72420 / 113400 ]
Keyte117
No day-to-day abilities.
18:23:39
5700
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 50170 / 86400 ]
Mimicrushh
Luck on attacks is +0 to +19%.
02:23:19
1000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
RonEmeraldia
Units cost +20% more to build, but gain +30% attack and defense.
27:08:50
20920
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 49560 / 57600 ] Samurai Spirit [ 49560 / 100800 ]
AnjaRubik
Units cost is reduced to 90% (10% cheaper).
02:19:25
1100
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
MuffinTheRedPoodle…
Units cost is reduced to 90% (10% cheaper).
26:05:17
47180
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Lonsfor
Units gain +10% attack.
05:18:14
22000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 9850 / 45000 ] Black Storm [ 9850 / 81000 ]
Marlow
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
18160
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Frostskader
Units cost is reduced to 90% (10% cheaper).
19:01:55
42940
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 32400 / 32400 ] Merchant Union [ 32520 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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