Ty’s crappy co’s
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/20/2022 - Last Updated: 07/03/2022 - Patriot Cove (AW2 Vanilla)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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heart
Units gain +10% attack and +10% defense. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
39:05:11
65900
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None [ 87580 / 126000 ] Ex Machina [ 87580 / 126000 ]
Max Force [ 32400 / 32400 ] Max Blast [ 51116.6 / 64800 ]
Tyl
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
38:04:57
26150
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Copter Command [ 4500 / 32400 ] Airborne Assault [ 4500 / 97200 ]
Market Crash [ 2250 / 21600 ] War Bonds [ 2250 / 64800 ]
heard
Units (even air units) gain +10% attack power on plains. Units gain +30% attack, but lose -20% defense.
41:22:05
56400
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Beat Down [ 26437.6 / 43200 ] Block Rock [ 26437.6 / 86400 ]
Knuckleduster [ 14200 / 32400 ] Haymaker [ 14200 / 64800 ]
hear
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
61250
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Market Crash [ 36000 / 36000 ] War Bonds [ 83800 / 108000 ]
Market Crash [ 32400 / 32400 ] War Bonds [ 58550 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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