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Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/21/2022 - Last Updated: 07/08/2022 - your choice
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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VandS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:01:15
30100
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Double Time [ 27000 / 27000 ] Victory March [ 40720 / 72000 ]
MuffinTheRedPoodle
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:04:32
14080
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Gold Rush [ 18000 / 18000 ] Power of Money [ 34240 / 54000 ]
ringtail99
Units cost is reduced to 90% (10% cheaper).
07:21:30
12000
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Drake_Is_Fat
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:23:12
2000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
ZeroGyoro
Units gain +10% attack.
23:12:04
10000
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Black Wave [ 1900 / 45000 ] Black Storm [ 1900 / 81000 ]
Prince Asbestos
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
14520
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 60770 / 63000 ]
GentlemanB
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:09:47
5000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
amen001
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:15:34
2000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Fionordequester
Units cost +20% more to build, but gain +30% attack and defense.
29:21:09
560
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POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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