0708171832
Day 5 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/18/2007 - Last Updated: 01/26/2008 - Dreamcatcher XL
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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isuck
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
8100
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
manga_fanatic
Units gain +10% attack and +10% defense.
7000
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
the grim
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
8000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Gunmetal Alice
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
5000
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Edge_Platimus
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
scleary03
Units gain +10% attack.
13000
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
sssupermario92
Unaffected by snow, but rain affects him the same as snow would for others.
4000
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
eatwa
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
6000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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