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Day 56 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/25/2022 - Last Updated: 10/28/2022 - [8p] Japan
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kno3
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30:01:24
18500
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Max Force [ 48600 / 48600 ] Max Blast [ 52100 / 97200 ]
Joly
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:03:31
1300
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Double Time [ 37800 / 37800 ] Victory March [ 38900 / 100800 ]
HarmonicaDog
Units repair +1 additional HP (note: liable for costs).
40:09:42
30700
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Lucky Lass [ 75600 / 75600 ] Covering Fire [ 90350 / 151200 ]
ryx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:02:53
37100
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Double Time [ 59400 / 59400 ] Victory March [ 66650 / 158400 ]
quacktagon
Luck on attacks is -14% to +29%.
20:03:25
11100
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Overclock [ 0 / 37800 ] System Crash [ 0 / 88200 ]
Aeeloran
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:14:09
11900
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Terrain Tactics [ 0 / 50400 ] Prime Tactics [ 0 / 88200 ]
ASoc Starborn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35:02:45
32700
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Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
Eazy-E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
27100
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Terrain Tactics [ 71850 / 72000 ] Prime Tactics [ 71850 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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