0708201022
Day 16 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/21/2007 - Last Updated: 03/02/2008 - 8P - Doubled Immigration
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ryuu
Unaffected by snow, but rain affects him the same as snow would for others.
5200
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Blizzard [ 23755 / 27000 ] Winter Fury [ 23755 / 81000 ]
manga_fanatic
No day-to-day abilities.
43000
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Hyper Repair [ 6050 / 27000 ] Hyper Upgrade [ 6050 / 81000 ]
isuck
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
parsley
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
21000
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Turbo Charge [ 5000 / 27000 ] Overdrive [ 5000 / 81000 ]
Gunmetal Alice
No day-to-day abilities.
7000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
DJ Modulo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21300
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Double Time [ 27000 / 27000 ] Victory March [ 28930 / 81000 ]
Knacky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
ColdFocus2
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
3300
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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