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Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/28/2022 - Last Updated: 09/20/2022 - last level
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
zielinskigr
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:06:45
36200
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 11960 / 27000 ] Super Snipe [ 11960 / 54000 ]
PopeFrancis
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
6000
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tim12345
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:01:54
6500
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    Units in vision only
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Zatsune
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:06:38
7500
  • 0
    Units in vision only
  • 0
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
AceRPT
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
33480
  • 0
    Units in vision only
  • 0
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Player team
Morale Boost [ 22450 / 36000 ] Samurai Spirit [ 22450 / 63000 ]
GodotMontoya2
Units repair +1 additional HP (note: liable for costs).
08:00:00
6000
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    Units in vision only
  • 0
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Revoltz
Units gain +10% attack.
08:00:00
6000
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    Units in vision only
  • 0
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
amen001
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:00:00
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
fartdaddy69
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
ReVirtual1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:00:00
12000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
cynder the tiger
Luck on attacks is +0 to +19%.
08:00:00
6000
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    Units in vision only
  • 0
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
ShiningForce4
Units cost is reduced to 90% (10% cheaper).
18:01:19
270
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    Units in vision only
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Player team
Barter [ 11790 / 27000 ] Merchant Union [ 11790 / 45000 ]
Login0313
Units repair +1 additional HP (note: liable for costs).
10:12:55
12500
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    Units in vision only
  • 0
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
tepho
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:12:03
6500
  • 0
    Units in vision only
  • 0
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Sed from Lost Odyssey
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
tyrien.taitano
Units gain +10% attack.
09:11:38
15000
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    Units in vision only
  • 0
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    0/?
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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