fly fight
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/02/2022 - Last Updated: 10/21/2022 - fly fight
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ActivistVictor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:04:46
1200
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
cuteanimegirl69
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
02:09:39
4000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
andrewthomas
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack.
15:14:55
8000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 6045 / 54000 ] Meteor Strike II [ 6045 / 90000 ]
Black Wave [ 3022.5 / 45000 ] Black Storm [ 3022.5 / 81000 ]
amen001
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
4000
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
advancewars10
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
00:00:00
85850
  • 0
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Black Wave [ 23395 / 45000 ] Black Storm [ 23395 / 81000 ]
zlm_kid
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
09:11:35
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
MarleyVaa
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:02:02
7100
  • 0
  • 0
  • 0
Player team
Barter [ 21975 / 27000 ] Merchant Union [ 21975 / 45000 ]
Lightning Drive [ 26197.5 / 27000 ] Lightning Strike [ 26197.5 / 81000 ]
timm_tim
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
16:00:11
15000
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SnowOwl909
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:07:36
10200
  • 0
  • 0
  • 0
Player team
Gold Rush [ 3120 / 18000 ] Power of Money [ 3120 / 54000 ]
Lightning Drive [ 1560 / 27000 ] Lightning Strike [ 1560 / 81000 ]
steezer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
03:01:05
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 12340 / 27000 ] Super Snipe [ 12340 / 54000 ]
Barter [ 6575 / 27000 ] Merchant Union [ 6575 / 45000 ]
ymadbroitme
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
4000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tera ID
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unaffected by snow, but rain affects him the same as snow would for others.
08:00:00
4000
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
MadeInHeaven
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
05:17:11
17000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Merkhahba
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
GameplayerXL
Units repair +1 additional HP (note: liable for costs). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:10:20
6000
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
geize
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:00:54
14000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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