Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/01/2022 - Last Updated: 06/14/2022 - Black hole Mountain
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Exodus7656
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:17:53
3400
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 68550 / 86400 ]
BigTayBoi
Unaffected by snow, but rain affects him the same as snow would for others.
11:01:34
4200
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Player team
Blizzard [ 23100 / 32400 ] Winter Fury [ 23100 / 75600 ]
zielinskigr
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:20:27
15300
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 58475 / 90000 ]
Unicorn_SSJ3
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:21:28
3400
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 66350 / 75600 ]
I suck at this game
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
29100
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Player team
Meteor Strike [ 13050 / 86400 ] Meteor Strike II [ 13050 / 144000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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