EUROPE!
Day 22 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/26/2007 - Last Updated: 01/22/2008 - -.- EUROPE -.-
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Senzitive
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20500
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ColdFocus2
No day-to-day abilities.
30600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 59772.5 / 81000 ]
deathlink95
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
86600
  • 0
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    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 80665 / 81000 ]
Legion30
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
48900
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 75795 / 81000 ]
tgs2
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16100
  • 0
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    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 50520 / 81000 ]
hardman2ndlook
Units (even air units) gain +10% attack power on plains.
16600
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 40690 / 81000 ]
Ryuu
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
400
  • 0
  • 0
  • 0
    0/?
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SUPER
Lord Hellion
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
42905
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SUPER
Seifin
Units gain +10% attack.
14000
  • 0
  • 0
  • 0
    0/?
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Black Wave [ 8740 / 27000 ] Black Storm [ 8740 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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