Test Game T3
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/05/2022 - Last Updated: 11/08/2022 - 1 v 15 2.0
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
The Shadow The Shadow
Units (even air units) gain +10% attack power on plains.
00:00:00
198100
Beat Down [ 64800 / 64800 ] Block Rock [ 129600 / 129600 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
SpoonBender9000 SpoonBender9000
No day-to-day abilities.
24:14:55
4700
Hyper Repair [ 17350 / 37800 ] Hyper Upgrade [ 17350 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
dsimario dsimario
No day-to-day abilities.
13:19:42
27400
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
cilantroplanet cilantroplanet
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:03:05
6000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Florin_TK Florin_TK
Luck on attacks is -14% to +29%.
12:21:12
26500
Overclock [ 27000 / 27000 ] System Crash [ 55800 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
dogredrum dogredrum
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:13:29
4200
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
emptyshadow emptyshadow
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:00:55
7100
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 44200 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
UpDownLeftRightAB UpDownLeftRightAB
Units (even air units) gain +10% attack power on roads.
19:07:19
18000
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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Player team
Hotpainterboy Hotpainterboy
No day-to-day abilities.
02:00:00
4000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Zatsune Zatsune
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:20:55
11000
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Brandon_Burgh Brandon_Burgh
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:16:05
400
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Josef5050 Josef5050
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:14:29
17600
Max Force [ 27000 / 32400 ] Max Blast [ 27000 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
jynxedorange jynxedorange
Units (even air units) gain +10% attack power on plains.
14:07:39
3000
Beat Down [ 37800 / 37800 ] Block Rock [ 55400 / 75600 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Lycidas Lycidas
No day-to-day abilities.
21:01:24
23500
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 43600 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
TheOmegaExplode TheOmegaExplode
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:06:44
7000
Turbo Charge [ 10200 / 27000 ] Overdrive [ 10200 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
TdtDevi TdtDevi
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:05:20
11200
Max Force [ 32400 / 32400 ] Max Blast [ 47200 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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