Mountain Island!
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/15/2022 - Last Updated: 07/15/2022 - 瞎画的烂图
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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callmeniel
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
73550
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Tsunami [ 6055.2 / 43200 ] Typhoon [ 6055.2 / 75600 ]
Copter Command [ 2500 / 21600 ] Airborne Assault [ 2500 / 64800 ]
Philociraptor
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
39:00:04
37400
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POWER
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Tim12345
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
18:02:39
23050
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
posidude
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:05:57
600
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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