0709111737
Day 7 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/12/2007 - Last Updated: 12/06/2007 - Noughts and Crosshairs
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Gunmetal Alice Gunmetal Alice
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14000
Turbo Charge [ 1800 / 27000 ] Overdrive [ 1800 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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samyusuf samyusuf
Units gain +10% attack and +10% defense.
26000
None [ 2845 / 27000 ] Ex Machina [ 2845 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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vick2008 vick2008
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18000
Tower Shield [ 7905 / 27000 ] Tower of Power [ 7905 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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JHKR JHKR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
5500
Terrain Tactics [ 6365 / 27000 ] Prime Tactics [ 6365 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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GunslingerV GunslingerV
Luck on attacks is +0 to +19%.
15000
Lucky Star [ 1420 / 27000 ] Lady Luck [ 1420 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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asher88 asher88
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10000
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Katanashi Katanashi
Units gain +30% attack, but lose -20% defense.
10000
Knuckleduster [ 1010 / 27000 ] Haymaker [ 1010 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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JoeVector JoeVector
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11000
Terrain Tactics [ 2430 / 27000 ] Prime Tactics [ 2430 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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