Yes, a game
Day 52 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/30/2022 - Last Updated: 11/02/2022 - Probably not balanced
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BJ Dart
Luck on attacks is +0 to +19%.
24:03:04
16200
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    Units in vision only
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Lucky Star [ 800 / 32400 ] Lady Luck [ 800 / 64800 ]
Ironkross
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:05:59
3000
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    Units in vision only
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Iselder
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:45
4000
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    Units in vision only
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
lovely_night
Luck on attacks is +0 to +19%.
31:13:18
40100
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    Units in vision only
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Lucky Star [ 21600 / 32400 ] Lady Luck [ 21600 / 64800 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:08:31
15600
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
moes93
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
MuffinTheRedPoodle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28:12:11
15900
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Snipe Attack [ 42875 / 43200 ] Super Snipe [ 42875 / 86400 ]
AceRPT
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:02:42
10300
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Snipe Attack [ 2000 / 43200 ] Super Snipe [ 2000 / 86400 ]
ZekeN0Tech
Units gain +10% attack.
08:00:00
6000
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    Units in vision only
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hogat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
4600
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POWER
Argusdubbs
Units gain +10% attack.
46:01:32
26000
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Black Wave [ 63000 / 63000 ] Black Storm [ 69250 / 113400 ]
FitzChiv
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
40:22:57
64200
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Tsunami [ 93600 / 93600 ] Typhoon [ 102125 / 163800 ]
Jomer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:16:05
7000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
JackOfClubs
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
47:19:05
115050
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Snipe Attack [ 59400 / 59400 ] Super Snipe [ 70900 / 118800 ]
iverycoast
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
21:21:01
7000
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    Units in vision only
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Tsunami [ 33800 / 43200 ] Typhoon [ 33800 / 75600 ]
tepho
Luck on attacks is +0 to +19%.
08:09:07
7000
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    Units in vision only
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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