Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/08/2022 - Last Updated: 08/23/2022 - ! South America DIPLOMACY
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Jekk
Units gain +10% attack and +10% defense.
13:18:56
17600
  • 0
  • 0
  • 0
    0/?
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None [ 19200 / 90000 ] Ex Machina [ 19200 / 90000 ]
Angeil
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:20:38
1700
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 80700 / 81000 ]
JackOfClubs
Luck on attacks is +0 to +19%.
11:04:55
10200
  • 0
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    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 34700 / 54000 ]
Alart298
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:02:15
11500
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Terrain Tactics [ 23200 / 36000 ] Prime Tactics [ 23200 / 63000 ]
ShiningForce4
Units gain +10% attack and +10% defense.
00:00:00
9700
  • 0
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    0/?
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None [ 64450 / 90000 ] Ex Machina [ 64450 / 90000 ]
Mewtwo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:09:05
27000
  • 0
  • 0
  • 0
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Lightning Drive [ 500 / 27000 ] Lightning Strike [ 500 / 81000 ]
Roda da man
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:06:44
9600
  • 0
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Market Crash [ 18000 / 18000 ] War Bonds [ 26300 / 54000 ]
tepho
Luck on attacks is +0 to +19%.
08:11:46
9100
  • 0
  • 0
  • 0
    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 27900 / 54000 ]
potato_tank
Units repair +1 additional HP (note: liable for costs).
02:15:52
14000
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 10900 / 27000 ] Covering Fire [ 10900 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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