Day 62 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/09/2022 - Last Updated: 11/10/2022 - Supremacy
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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taekwonDOOM taekwonDOOM
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
05:22:03
39400
Tower Shield [ 1750 / 32400 ] Tower of Power [ 1750 / 64800 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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JGM3 JGM3
Units gain +10% attack and +10% defense.
03:06:35
81200
None [ 198000 / 198000 ] Ex Machina [ 198000 / 198000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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dsimario dsimario
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:04:28
373000
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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AlphaFour AlphaFour
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
05:18:31
29600
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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3507 3507
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
05:13:04
18100
Tower Shield [ 37800 / 37800 ] Tower of Power [ 40050 / 75600 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Krepe Krepe
No day-to-day abilities.
04:03:33
7000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Tyler Fraser Tyler Fraser
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:11:42
21500
Meteor Strike [ 5150 / 54000 ] Meteor Strike II [ 5150 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Caballonegro Caballonegro
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:13:11
90000
Tower Shield [ 62500 / 81000 ] Tower of Power [ 62500 / 162000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Grandel Grandel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:18:02
19600
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 117850 / 129600 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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FlyingJudgeman FlyingJudgeman
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:03:34
11100
POWER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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EX0x EX0x
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:17:41
17100
Meteor Strike [ 19600 / 54000 ] Meteor Strike II [ 19600 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Prince Asbestos Prince Asbestos
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:08:59
63900
Tower Shield [ 66200 / 70200 ] Tower of Power [ 66200 / 140400 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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mikerit23 mikerit23
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
04:19:30
10500
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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kuro95 kuro95
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
539150
Meteor Strike [ 86400 / 86400 ] Meteor Strike II [ 144000 / 144000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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untpg untpg
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:48:35
55350
Tower Shield [ 43200 / 43200 ] Tower of Power [ 48800 / 86400 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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BJ Dart BJ Dart
Units gain +10% attack and +10% defense.
14:09:33
77600
SUPER
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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