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Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/12/2022 - Last Updated: 08/24/2022 - Octametheleyne
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
No day-to-day abilities.
17:00:18
22700
  • 0
    Units in vision only
  • 0
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Player team
POWER
The_Joggler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:13:02
22000
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 12450 / 36000 ] Prime Tactics [ 12450 / 63000 ]
快乐树骑士团
No day-to-day abilities.
16:09:36
18500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Hyper Repair [ 14950 / 27000 ] Hyper Upgrade [ 14950 / 54000 ]
paaranoja
Units (even air units) gain +10% attack power on plains.
14:06:32
7900
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 5550 / 32400 ] Block Rock [ 5550 / 64800 ]
tyrien.taitano
No day-to-day abilities.
11:00:18
3700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 33100 / 45000 ]
Davy123
Luck on attacks is -9% to +24%.
04:05:11
22800
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    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Brute Force [ 19000 / 27000 ] Barbaric Blow [ 19000 / 54000 ]
Sedo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:12:29
10000
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    Units in vision only
  • 0
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Player team
Max Force [ 24450 / 27000 ] Max Blast [ 24450 / 54000 ]
Azoar
No day-to-day abilities.
00:00:00
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 27950 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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