high funds
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/16/2022 - Last Updated: 10/19/2022 - Battle Royale
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Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
00:00:00
1121900
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Player team
Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Kuro Neko
Units gain +10% attack. Units cost +20% more to build, but gain +30% attack and defense.
09:16:28
475800
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Player team
Black Wave [ 6465 / 45000 ] Black Storm [ 6465 / 81000 ]
Morale Boost [ 6630 / 36000 ] Samurai Spirit [ 6630 / 63000 ]
The_Joggler
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
09:15:04
456600
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Black Wave [ 45000 / 45000 ] Black Storm [ 55207.5 / 81000 ]
CC-7567
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:11:28
810000
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Player team
Urban Blight [ 4000 / 27000 ] High Society [ 4000 / 54000 ]
Urban Blight [ 2000 / 27000 ] High Society [ 2000 / 54000 ]
Ghancc
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:22:51
943000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
Double Time [ 500 / 27000 ] Victory March [ 500 / 72000 ]
rmac
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:11:45
1189900
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 63680 / 72000 ]
Urban Blight [ 32400 / 32400 ] High Society [ 35740 / 64800 ]
zlm_kid
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost +20% more to build, but gain +30% attack and defense.
05:19:31
808000
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Player team
Snipe Attack [ 4135 / 27000 ] Super Snipe [ 4135 / 54000 ]
Morale Boost [ 2067.5 / 36000 ] Samurai Spirit [ 2067.5 / 63000 ]
Login0313
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:18:13
1266200
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Player team
SUPER
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Atackmaster
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
975000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
kyatgyi
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
08:22:06
475600
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Player team
Barter [ 3565 / 27000 ] Merchant Union [ 3565 / 45000 ]
Morale Boost [ 2675 / 36000 ] Samurai Spirit [ 2675 / 63000 ]
Arro
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
08:00:00
975000
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Vendedor_de_Pérdidas2
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:21:29
707880
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Player team
SUPER
Gold Rush [ 21600 / 21600 ] Power of Money [ 64800 / 64800 ]
tashaha7
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:27
975000
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Player team
Urban Blight [ 4250 / 27000 ] High Society [ 4250 / 54000 ]
Double Time [ 2125 / 27000 ] Victory March [ 2125 / 72000 ]
Tim12345
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
975000
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Player team
Max Force [ 2900 / 27000 ] Max Blast [ 2900 / 54000 ]
Lightning Drive [ 1450 / 27000 ] Lightning Strike [ 1450 / 81000 ]
SaberGuy
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
08:23:46
1155400
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
joebrooklyn39
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
07:04:36
2277600
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Player team
Snipe Attack [ 1585 / 27000 ] Super Snipe [ 1585 / 54000 ]
Barter [ 2120 / 27000 ] Merchant Union [ 2120 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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