Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/02/2022 - Last Updated: 10/10/2022 - MAH BOI, this MAP is what ALL TRUE WARRIORS strive for!
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Damage Calculator (Hotkey: C)
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Meteor
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1810519170
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
34:07:50
21000
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    Units in vision only
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Player team
Terrain Tactics [ 10600 / 36000 ] Prime Tactics [ 10600 / 63000 ]
casesater
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
63:08:45
1447200
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Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 73700 / 75600 ]
Cuddly
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
70:02:12
2363600
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Player team
Terrain Tactics [ 200 / 50400 ] Prime Tactics [ 200 / 88200 ]
maomao10694
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
70:18:11
2072600
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Player team
SUPER
ActivistVictor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:03:44
2509800
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Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 47450 / 75600 ]
OdiTheBodi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
52:07:19
2256600
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Player team
Terrain Tactics [ 0 / 57600 ] Prime Tactics [ 0 / 100800 ]
E_bone_E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
1058000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 57600 ] Prime Tactics [ 0 / 100800 ]
Babubba
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:06:41
14800
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    Units in vision only
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    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 44700 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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