March your Mechs!
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/20/2022 - Last Updated: 03/11/2023 - Mech March (16p)
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mewtwo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
51500
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 3200 / 32400 ] Overdrive [ 3200 / 64800 ]
HispanicAtTheDisco…
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
21:23:42
3000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 4500 / 32400 ] Overdrive [ 4500 / 64800 ]
ChiakiTohsaka
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:22:30
12900
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 43100 / 54000 ]
Corn1fer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
casesater
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
28:09:13
9000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 6300 / 32400 ] Overdrive [ 6300 / 64800 ]
Rua222
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
22:11:59
20400
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 26050 / 32400 ] Overdrive [ 26050 / 64800 ]
hazel_bunny
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
22:09:09
17900
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 37800 / 37800 ] Overdrive [ 46500 / 75600 ]
frostedpath
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
27:13:40
4500
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 15450 / 32400 ] Overdrive [ 15450 / 64800 ]
tashaha7
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:01:11
6000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 42000 / 54000 ]
P011uckz
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:23:41
4000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 50750 / 54000 ]
AceRPT
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:10:10
11200
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Stijntje
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:17:12
54000
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Chojo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:07:59
6000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 16100 / 27000 ] Overdrive [ 16100 / 54000 ]
N7m6e7
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:13:54
5000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 35700 / 54000 ]
Rafmagn
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:10:35
6000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 23450 / 27000 ] Overdrive [ 23450 / 54000 ]
ASoc Starborn
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:20:39
7500
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.